QA

Junior Strong QA Engineer (GameDev) Full-time

Pingle Studio is looking for a powerful and dedicated QA Engineer to work on one of our most challenging projects.

Pingle Game Studio is a team of professional game developers with over 16 years of industry experience. We aim to reach and maintain a leading position among video game developers worldwide.
ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

For which tasks (responsibilities)?

— Functional testing;
— Compliance testing (TRC PlayStation);
— Pre-release build checks;
— Smoke and sanity build testing;
— Creation of reporting documentation on the status of the project;
— Creation and development of the internal QA test documentation for the project;
— Working with target managers Xbox/PlayStation/Nintendo Switch;
— Working with debug functionality of the consoles Xbox/PlayStation/Nintendo Switch;
— Working with profiling tools PIX, RAZOR;
— Testing according to checklists and test cases;
— Creating and rechecking bug reports in JIRA;
— Development of internal documents and instructions in the QA knowledge base
— Participation in play tests of multiplayer projects

What kind of professional are we looking for?

— Passion for video games;
— Solid knowledge of testing theory;
— Confident work with Google cloud services (Google Docs, Google Sheets)
— Clear, effective communication across teams;
— Confident skills in writing basic test documentation (checklists, bug reports, test report);
— 1 + years of experience in the game industry working in a QA or related role;
— Good understanding of QA methodologies and tools, video game testing standards, and the video game development cycle;
— Experience with the test cycle of a commercial game project;
— Testing experience with games on PC and PlayStation 4|5;
— Experience testing PlayStation platforms-specific features;
— Experience with management tools (Jira, Confluence, etc.);
— Confident analytical and problem-detection skills, with an ability to work independently;


Will be an advantage:

— Compliance testing (TRC PlayStation 4|5);
— Knowledge of working with Steam branches;
— Confident work with Neighborhood and Target Manager for PlayStation 4|5;
— Performance testing based on the Unreal Engine.

Why do we enjoy working here?

— Fast hiring and clear process.

— 20 Paid Vacation Days.

— 10 Paid Sick Leave Days.

— Regular salary reviews.

— Personal Development Plan for clear growing of skills.

— Accountant support and full taxes coverage.

— Comfortable Office Location and the ability to work remotely.

— Corporate English lessons.

— Advanced training: compensation of 50% of the cost of training courses, video courses.

— Career Path and Mentorship Program.

— Referral internal Program: Active Program with Great Bonuses.

— Сommunity of people who understand your game passion.

Overview

  • Employer: Pingle Studio
  • Job Title: Junior Strong QA Engineer (GameDev)
  • Published: 3 weeks, 5 days ago
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