Gaming

UI/UX art Lead for casual game Full-time

Currently, we are looking for a Motion designer to join our offices in  Warsaw 🇵🇱, or in  Kyiv 🇺🇦 or remotely on a full-time basis.


Our customer is a game development studio built by Game Industry veterans aiming to provide entertainment for millions of active users across the World. 


You will be on a mission to create the world's best mobile games, and have fun while doing it, and set out to create delightful, memorable casual games that players can enjoy for years.

What are you working on?
  • Genres: Casual
  • Platforms: Mobile
For which tasks (responsibilities)?
  • Designing new UI/UX assets and features for our games, creating sketches, mockups, wireframes, UI animations, and 2D UI assets.

  • Working directly with the Art Director, and Product Owners, and adjusting to the game’s technical and production-related needs.

  • Creating documentation, producing market research on competitors, and suggesting potential UX/UI innovation avenues.

  • Collaborating and communicating with other visual designers and developers to ensure that the UI features and systems work as intended.

  • Developing intuitive UX flows aligned with the game's overall design.

What kind of professional are we looking for?
  • At least 2-3 years of experience in a UI/UX position in gaming - A must

  • High-quality portfolio with examples of UI work in casual mobile gaming style

  • Excellent knowledge of Adobe (PS, Ai)

  • Fluent English both verbal and written - A must

  • You're versatile and can adapt to a fast-paced working environment where speed and innovation are key

  • You're as efficient when designing UX concepts as when creating UI elements

  • You’re a goal-oriented team player, with a proven ability to meet deadlines and milestones

  • A good grasp of key art and design fundamentals such as color’ perspective’ composition and shape language.

  • knowledge in Adobe Illustrator - Advantage

  • knowledge in Adobe Unity - Advantage

  • 3D software (Maya, Blender) - Advantage

  • Familiarity with game engines and the game development process - Advantage

  • Rendering and post-effects experience and understanding of rigging and animation - Advantage

Overview

  • Employer: 28 software
  • Job Title: UI/UX art Lead for casual game
  • Published: 5 months, 2 weeks ago
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