3D Сharacter Animator Full-time

Due to the expansion of our company's projects, we are currently looking for a 3D Character Animator 

What are you working on?
  • The name of the project(s): Farcana
  • Genres: Shooter
  • Platforms: PC
For which tasks (responsibilities)?
  • Character rigging (Maya only): basic knowledge of nodes is desirable (be able to tie blendshape to bone movement)

  • Character animation (Maya only): types of movement, gameplay abilities, basic facial animation. In-game characters have custom animations that reflect their character, story

  • Communicating with lead animator and 3d modelers on characters to create memorable images

  • Working with stylization, skill in Pose to Pose blocking is preferred

What kind of professional are we looking for?
  • Experience with Maya and Unreal Engine

  • Experience with stylized keyframe animation

  • Basic understanding of 3d packages to communicate with character modelers

  • Basic understanding of how animations work in UE5 and/or willingness to learn the basics of the functionality quickly

  • Experience in game dev and understanding of how animations work in games (game timings, blends between animations), understanding of the game animation pipeline

  • A high level of familiarity with games and cartoons

  • We are not looking for an engineer, but an animator: primary understanding of the creative part of animation - knowing how to make it beautiful and expressive. It is highly desirable to be able to use constraints, but the ability to write scripts is no longer very important

  • Willingness to iterative development approach


  • Employer: FARCANA
  • Job Title: 3D Сharacter Animator
  • Published: 1 month, 2 weeks ago
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