Dreams Quest is a diversified entertainment company building fantasy and dream-like content that is both breathtaking and adventurous, driving the soul to learn and explore even more.
As a games studio, we are developing an RPG open-world mobile game with a deep story and mythology and a narrative designed to give players a long journey of exploration, quests and experiences.
We are seeking passionate people who love to create new ideas, collaborate with and respect others, take ownership and responsibility for their work, are determined to find solutions, and love what they do, and have fun doing it.
The VFX Artist is responsible for creating, VFXfor characters, environments, UI and in-game cinematics for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as particle systems, shadergraph, and understanding in VFX for mobile.
Responsibilities:
Create mobile friendly VFX in unity using Particle systems, shader graph, mesh and textures.
Create meshes, textures, flipbooks as per the fx.
Create optimised VFX in collaboration with Technical artist to make sure VFX runs on all platforms.
Collaborate with team members for integration and implementation of the VFX.
Understand development requirements before creating vfx.
Implement assets into the Unity game engine.
Task completion and reporting to team members.
Ensure that all assets meet the technical and artistic requirements of the project.
Stay up-to-date with new technology and techniques in environment art
Strong knowledge of VFX in Unity and particle systems in Unity 3D URP is a must.
Understanding of how animation works in Unity.
Understanding of meshes and UV to work around texture animation/fx.
Strong understanding of models, UV packing, texture baking and fundamentals of PBR textures.
Real-world understanding of proportion, depth, scale, and physical space
Strong creative and problem-solving skills
Proficient in English