20+
Implementation of game logic and mechanics.
Performance optimization.
Interaction with other specialists (Game Designer, QA, 3D Artist), work according to specifications.
UI layout, asset implementation.
Experience in programming with C, C++, and/or BluePrint for at least 3 years.
Experience working in Unreal Engine.
Experience with physics.
Ability to write efficient and understandable code, as well as to understand others'.
Desire to learn and develop in the field of video game development.
Experience with task trackers.
Experience with version control systems.
Having released projects on Unreal Engine would be a big plus.
Opportunity to work from anywhere in the world or in our office.
Opportunity to implement your own ideas.
Payments protected from currency fluctuations.
Professional growth, participation in specialized conferences, courses, and other events worldwide.
Support for important life events.
Bonus system for completing tasks and being proactive.