Gamzix company, an international company:
- was founded in March 2020;
- have already successfully produced 60 games;
- the team has grown to over 70 skilled professionals and we continue to grow;
- two strategically located offices in Europe.
- Creating symbols, characters, environments, pop-ups, and logos from concept to final render;
- Preparing files for animation;
- Adhering to established deadlines for task completion and project pipelines;
- Actively engaging with the team, participating in brainstorming sessions, and discussing ideas;
- Providing feedback and mentorship as needed.
- 2+ years of proven experience;
- Basic knowledge of color theory, composition, and anatomy;
- High skills in working with environments, characters, logos, and pop-ups;
- Understanding of game design basics and the ability to adapt artistic style to the requirements of the gaming project;
- Ability to communicate effectively and collaborate with other team members.
- 7 hours working day 10:00 AM to 6:00 PM (with lunch break);
- Two strategically located offices in Europe;
- Competitive salary in the IT field fixed in €;
- 18 paid vacation leave and bank holidays;
- 10 paid sick leave;
- Courses/training reimbursement;
- English course;
- Informal and friendly team;
- Corporate team building and activities.