Values Value is a recruiting company with expertise in gamedev, is looking for an experienced Senior/ Lead Technical Artist for one of our clients, an enthusiastic young, motivated and passionate team who share the goal of making the best online MMO Sandbox on mobile devices.
The company is working on an open-world mobile multiplayer online action game focusing on social interaction. They strive to create the best open-world gaming experience inspired by the GTA series.
Organization of effective communication between the art department, client development and game design departments
Formation of pipelines and requirements for visual content due to specifics of mobile platforms
Finalization and set upping of rendering for the needs of the project in collaboration with the engineers
Development of non-standard visual content and systems (shaders, post-processes, lighting, cameras, scripts for solving visual problems)
Development, implementation and support of graphic features, including:
3D Lobby
Character and vehicle customization system
Visual feedback system, both in the 3D scene of the city and in the interface
Mobile PBR Shading
Design and development of an open-world LOD system with a high draw distance
Development of utilities and setting up game levels
Performance control of the visual part of the project (profiling, load testing)
Search and implementation of solutions to optimize the performance of the graphic part of the project
Participation in the creation of functional prototypes from the visual side
Development of tools for automating work with content
Assistance in importing and configuring complex visual content into the Unity engine
Maintenance of technical documentation
4+ years of experience as a Unity Technical Artist
C# programming skills (coding)
Experience in:
writing tools and plugins for Unity
editing and developing shaders (HLSL, Amplify), including for mobile devices
optimizing graphic content for mobile devices
Understanding of real-time rendering principles and limitations across platforms
Proficiency in several visual content development packages (3D Max, Maya, Blender, Photoshop etc.)
Portfolio availability
Desirable requirements:
Experience in developing projects which were successfully released
The presence of artistic taste
Skills in writing scripts and plugins for various graphics packages
Investments from the largest gaming funds with great expertise in games
An ambitious, new project in the genre, that successfully passed all stages and is in global release from autumn.
Complex tasks
Opportunity to participate in decision-making regarding the development of the project
Flexible working conditions and a flexible schedule
The opportunity to assemble a team of Technical Artists in the future