Gaming

Balance game designer Full-time

In the Farcana project we are looking for a specialist to take care of balancing all project systems (abilities, weapons, gamemodes, etc). We need someone with an excellent maths background and a deep understanding of PvP shooters, so that the numbers create a designed experience for the player.

What are you working on?
  • The name of the project(s): Farcana
  • Genres: Shooter
  • Platforms: PC
For which tasks (responsibilities)?
  • Immersion in all gameplay aspects of the game

  • Maintaining the entire gameplay part of the project balance (balance of abilities, weapons, gamemodes, character stats)

  • Drawing up balance documentation in a neat, systematic, easy to understand form

  • Working closely with game designers, analysts and level designers

  • Deconstruction of similar projects

What kind of professional are we looking for?
  • 3 years of experience working as a balance designer on large projects with many dependent systems (or a year on a relevant project - PvP shooter)

  • Experience in balancing a project from scratch, independently building hypotheses and balance systems based on game designers' requirements

  • Maths education (or related technical education with excellent knowledge of maths)

  • Ability to work with analytical data from playtests

  • Mastery of balance tools

  • Accurate work with documentation, ability to keep all calculations up to date

  • High proficiency in PvP shooters (priority is given to abilty shooters)

  • Willingness to iterate and refine systems based on new features (the project is at a stage where significant changes are still possible)

  • High soft-skills, tight teamwork, self-organisation

Would be a plus:

  • Conversational English  

  • Knowledge of UE blueprints 

  • High rank in PvP shooter 

Overview

  • Employer: FARCANA
  • Job Title: Balance game designer
  • Published: 6 months, 2 weeks ago
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