Are you ready to level up your career in the dynamic world of mobile game development? Look no further than UGI Development Studio!
We're not just any game development company – we're a full-cycle creative hub, crafting engaging experiences for Android and iOS platforms.
With a track record of collaborating with industry giants like Big Fish, Wargaming, Nexus and X-flow, we're proud to be at the forefront of creating world-class projects.
Our mission is to create large-scale, ambitious casual and mid-core projects that are played by millions.
But enough about us – let's talk about you. Are you a UI/UX Designer with 3 years of experience in GameDev a knack for bringing digital dreams to life? Do you thrive in fast-paced environments where creativity knows no bounds? If so, we want you on our team.
Design and deliver captivating UI elements and UX flows for mobile (iOS, Android)
Working on all types of UI graphics: windows, icons, widgets for events and offers.
Redesigning existing UI graphics and developing individual interface elements for new mechanics.
Drawing graphic elements, preparing and exporting them for subsequent layout and animation
Follow, support, and develop the existing style of the projects
Desire to continuously improve skills and stay updated on the latest trends in game design
Work collaboratively with Artists, Animators, Developers, Game Designers, Managers, and QA to bring game concepts to life, enhancing player engagement and satisfaction;
At least 3 years of experience in UI/UX design, with a strong portfolio demonstrating expertise in mobile and casual game development
Excellent knowledge of Photoshop
Know how to work in Figma
Strong artistic skills, creativity, design, illustration, color, composition, and conceptual ideation abilities
Understanding of the main visual styles used in games and the ability to quickly select the appropriate style of UI elements depending on the overall game aesthetics.
Know the laws of UX and be able to apply them in practice
Be able to perceive constructive feedback and process it efficiently
Availability of a profile portfolio (game interfaces)
Opportunity to work on world-class game projects;
Competitive salaries are regularly reviewed based on professional growth;
Timely support from project lead with completing tasks, and review;
Support with skills growth and improve by colleagues;
Full employment;
Remote work
Social package:
24 days of paid time off;
10 paid sick leaves (without doctors’ notes) - we value rest and recreation;
Friendly and inspiring atmosphere in the team
Ability to influence projects — we are a dynamic and creative team. Any reasonable changes and improvements to the project, as well as any discussions with your experienced colleagues, are welcome and will be incorporated according to the team's feedback.