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Your role would be to prepare animations for Cinematic team.
Tasks:
Rigging in Blender (rare task, but sometimes we need fix to rigs)
Animation in Blender for:
Humanoid characters (Battle / non-battle)
Mechs humanoid/non-hum (battle / non-battle)
Cars
Environment elements (props, etc.)
Blender knowledge
1-5 years In animation. Salary range depends on skills, not experience :)
We are not looking for people with motion-design experience.
We speak: English, Ukrainian, Belarusian, Russian