Hey! Mixie company is web-3 gaming studio. We have plans to release a nice Battle royale game on 2024 Fall :)
8
Own, drive and communicate the vision for major design initiatives, new features, major design overhauls and hold brainstorming/playtest sessions
Work closely and unify all other disciplines: engineers, artists and producers to design, tune and implement various game design directions
Write proposals for major systems, new game modes and other large design initiatives
Lead complex, challenging, impactful game aspects with minimal oversight
Analyze internal and external metrics feedback and adjust design or balance the game if necessary
Describe user experience stories, create wireframe screens and flows
Contribute to prototyping, game balancing and gameplay tuning
Remain up to date with Game Design literature and best practices to be an evangelist for the craft of Game Design
Knowledge of Godot 4
Full cycle and multi-discipline development experience is a must
Understanding of gameplay densities and dependencies plus ability to unify all elements together
A fine attention to quality and detail, both creatively and technically
Strong creative skills
Excellent organization and communication skills
Understanding of scripting or the ability to script will be treated as a big bonus
Great leadership and collaboration
Demonstrated ability to work self-directed when necessary
Confident English level both written and verbal (at least Intermediate)
Knowledge of Project Management tools (Jira, Confluence)
A gamer, with a strong passion for games in general
Excellent knowledge of video game industry
Ability to put oneself in player’s shoes