Do you love highly systemic games and enjoy playing a broad selection of titles ranging from dynamic strategy games (Mount & Blade, Total War) through to RPGs (Pillars of Eternity, Dragon Age)?
Joins us in creation of Project Morning Star, a dark low-fantasy medieval strategy RPG set in a grim depiction of 14th-century Europe. With the lands invaded by the minions of hell, players find themselves tasked with building and leading an order against the arch demons, hoping to free humanity from the scourge that has been haunting it.
Design fun and immersive gameplay mechanics, features and story
Hands-on engine work (e.g. scripting, utilizing systems)
Own gameplay systems from ideation to completion. This includes brainstorming, pitching ideas, executing on them through to perfecting them post-launch
Develop and maintain design documentation, including mechanics, story and guidelines
Collaborate with the project cross functional team
Good practical working knowledge of Unreal Engine
Passion for video games with particular interest in strategy games
Combining high-level systemic thinking with attention to detail
Ability to convey ideas concisely and as part of a detailed analysis, and to clearly formalize complex concepts and ideas
Knowledge of Unreal's Game Ability System is a PLUS
Real personal impact on a project that is pushing industry barriers
Great work environment & awesome people to work with
Senior support from the company leadership and from within the team
Competitive salary
Flexible work hours (core hours: 10:30-15:30)
Possibility to work on-site in our office in Warsaw (Metro Pole Mokotowskie) offering attractive amenities (gym, billiards, table tennis) or in a hybrid model