International game studio Eschatology Entertainment is inviting a Level Designer to collaborate on creating a first-person shooter for PC/Consoles, without F2P mechanics. Our team is made up of strong professionals who have developed and released world-famous games. We can provide an opportunity to develop and grow in different directions. We have more than 50 specialists, not counting outsource and outstaff.
Designing game levels from concept to completion
Working closely with the Game Design team to ensure gameplay is consistent across all levels
Maintaining pacing, timing, sightlines and landmarks as key design elements when laying out levels
Collaborating with the Level Artists to help implement environmental settings and aesthetics
Working with Technical Artists and Engineering to help identify issues that may arise in development
Working with the Producer to ensure that levels are on time for delivery into production
Implementing and balancing battle encounters
Documenting and maintaining level direction and production targets
Analytical, creative and a keen eye for the finer details
Level design experience in 3D AAA - AA video games
Solid understanding of various game engine environment editors and scripting tools, including Unreal Engine 4/5
Knowledge of various support tools such as Miro, Jira and Confluence
Ability to listen to design problems, take a step back and act toward creating a more memorable gaming experience
A proven problem solver with an analytical mind and critical thinking, able to collaborate within a team-oriented environment
Good communication skills in English