Gaming

Senior/Tech 3D Artist Full-time

OOO MapData is a resident of the High Technology Park and a subsidiary of Mapbox, an American technology company with offices in the USA, Canada, Belarus, Poland, Japan and Finland. The Minsk office employs ~240 people. The company develops SDK (Software Development Kit) modules on road object detection, positioning, navigation, search and camera control, used by over 175'000 developers all over the world. The number of applications that use Mapbox services exceeds 45'000 and the number of monthly active users of these applications is more than 700 million people all over the world.

3D Content is a division in Minsk, which closely collaborates w/ international teams in the US, UK and Finland. We are responsible for creation and delivery of 3D assets to Mapbox Standard, obsessed with finding systematic and scalable solutions to hard problems, and, in the process, inventing the future of how people interact with location. We collaborate closely with engineering and design, and use our skills, creativity and curiosity to push the boundaries of what’s possible with interactive maps and how people use location technologies in their daily lives. We work on state-of-the-art platforms, largely open-source, for map interaction and visualization used by millions of people around the globe.

What You'll Do

  • Solve technical, architectural and design challenges;
  • Work with Management, Design and Engineering Teams to determine the vision and roadmap for building the most engaging 3D map and navigation experience;
  • Serve as a bridge between the art and engineering teams, being someone who is able to think from both standpoints;
  • Simplify, optimize and automate the current pipelines and set the new ones;
  • Specify tools and determine technologies actually needed for 3D Artist to do their work fast and efficiently, work with engineering to implement them into daily tooling and workflow;
  • Continually improve and expand the operational footprint of the area as complexity/scope increases;
  • Deliver complex, high-impact projects while providing technical expertise, and drive project objectives, carrying the team along in the decision-making;
  • Improve the technical and artistic level of the team through the target coaching and guiding.

What We Believe are Important Traits for This Role

  • 3+ years of experience working as a Lead/Senior 3D Artist;
  • Strong in a variety of 3D modeling techniques and being able to apply them to a wider range of platforms if necessary (working with stylization of architecture is a favor).
  • Blender tool is one of the well-known work experiences (Bonus: knowledge of Blender API, Python);
  • A good understanding of rendering and art pipelines;
  • Familiarity with command line tools and Git / Github;
  • Experience in setting and/or optimization of 3d pipelines:
  • Ability to collaborate across design and engineering teams;
  • Building operations for large volumes of 3D assets (e.g. in GameDev) and/or experience scaling 3D pipelines and operations successfully;
  • Passion for the operational excellence of your systems including aspects of monitoring and metrics, triaging and troubleshooting regressions, and improving a product or operations continually over time;
  • Strong project management skills;
  • Clear and persuasive communication of information in English to a broad audience, and a commitment to fostering and growing cross-team relationships;
  • Ability to work in a dynamic, fast-paced company, with the ability to prioritize and adapt to change;
  • Discipline to manage your own schedule in alignment with the team’s overall needs.
  • Ability to take on an ownership role, be able to ramp up quickly and operate independently;
  • Empathy and willingness to learn from different perspectives and patience to help others grow.

Overview

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