Why You'll Love Working With Us
Creative & Fast-Paced: No boring tasks—expect varied projects and plenty of room to grow.
Reliable & Transparent: Steady gigs, clear feedback, and a solid workflow
Work Your Way: Remote-friendly, flexible hours, and a team that respects your time.
up to 20 people
Responsibilities:
Material & shader creation based on references, ensuring both visual quality and performance.
Requirements:
Substance Designer & Painter – for procedural and hand-crafted textures.
Unreal Engine 5/Unity – experience working with the material editor and shaders.
Experience with HLSL / shader scripting.
Knowledge of advanced material blending techniques.
Familiarity with Unity's Shader Graph.