Gaming

Game Designer Full-time

tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. The company is responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, and has a dozen development studios in the US, EU, Serbia, and Ukraine.

We are strengthening our team to work on a new multiplayer survival sandbox open-world project for PC.
You will have the opportunity to join the team at the very beginning of development and significantly influence the successful implementation of the project.

What are you working on?
  • The name of the project(s): New project
  • At what stage of the project(s)? Initial stage
  • Platforms: PC
For which tasks (responsibilities)?
  • Prototype, present, and oversee game systems and mechanics until release-ready state;

  • Integrate into the engine and configure content;

  • Develop UI/UX layouts and schemes together with a UI artist;

  • Configure content and parameters of game systems;

  • Plan and analyze playtest results;

  • Analyze game systems of projects in similar genres;

  • Decompose designs together with the development team.

What kind of professional are we looking for?
  • At least 3 years of experience as a game designer;

  • Experience with PC/console projects is mandatory;

  • Confident knowledge of UE4/UE5;

  • Experience working with Openworld, Physics/Simulation, multiplayer games;

  • Understanding and experience working with complex game systems, including prototyping;

  • Understanding of the console and indie gaming market, knowledge of modern trends, and the ability to utilize external resources to improve professional skills

    English level: Intermediate or higher.

Would Be a Plus:

  • Experience working on games in the Survival or Sandbox genres.

Overview

  • Employer: tinyBuild
  • Job Title: Game Designer
  • Published: 5 days, 16 hours ago
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