Strikerz Inc. is a videogame-creating collective and an international gaming brand launched in 2016 by a handful of people involved with online football. Currently, there are 300+ of us spread over 4 regional offices in various locations across Europe or working from home (yes, we love it too). Strikerz Inc. is the force behind the UFL, the ongoing online football videogame revolution. Being fans, we aim at offering our players an unprecedented gaming experience available on all major platforms.
We are looking for a Developer in R&D Team to turn research prototypes into robust, well-engineered code which can be used in our Core Gameplay Team. Our main goals for nearest future are to work with Unreal Engine Physics (Chaos).
You will investigate, analyze and make recommendations regarding technology improvements, upgrades and modifications. As a part of R&D team, you will share knowledge, collaborate with other experts and build a top-quality project for gaming consoles.
Skills and requirements:
Knowledge of C++
Passion for research, experimentation, and implementing innovative approaches;
System architecture experience;
Proactive and agile problem-solving abilities;
Experience with any physics engine (Havok, PhysX, Bullet, ODE, Box2D, etc.);
Completed a complex task as a physics developer.
Nice-to-Have:
Theoretical basis in physics - Classical mechanics (Kinematics, Dynamics);
Ability to understand and work with international scientific articles.
Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!