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Sound Designer ( WWISE ) Full-time

Our team is our top priority, and we are looking for both established professionals and talented beginners who share our values and want to be a part of the future leader of the industry.

We have initially created a company structure that allows for remote work conditions. We are ready to work with people living anywhere in the world.

What are you working on?
  • At what stage of the project(s)? In production
  • Genres: Shooter
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Create sound effects using custom recordings and library material to generate original audio. Design, create, edit, convert, implement and manage large volumes of audio content

  • Responsibility for several audio sub disciplines (e.g. Environmental audio, physics audio etc.) Creative autonomy around these areas shall be given to candidate

  • Responsibility for audio output of studio, acting as an audio resource for all media that need sound work

  • Audio play-testing (on target platforms) and audio quality assurance. Identifying, prioritizing, reporting and resolving audio bugs/issues

What kind of professional are we looking for?

Qualifications :

  • At least 2 years of games industry experience

  • Technical expertise using Wwise.

  • Creativity and inventive with the use source material

  • Good communication and problem solving skills

  • Meeting production deadlines and schedules.

  • Working effectively and using experience and knowledge to improve interactions between audio and other disciplines

  • Code implementation skills

Overview

  • Employer: Holmgard Games
  • Job Title: Sound Designer ( WWISE )
  • Published: 1 week, 6 days ago
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