Our team is our top priority, and we are looking for both established professionals and talented beginners who share our values and want to be a part of the future leader of the industry.
We have initially created a company structure that allows for remote work conditions. We are ready to work with people living anywhere in the world.
Create sound effects using custom recordings and library material to generate original audio. Design, create, edit, convert, implement and manage large volumes of audio content
Responsibility for several audio sub disciplines (e.g. Environmental audio, physics audio etc.) Creative autonomy around these areas shall be given to candidate
Responsibility for audio output of studio, acting as an audio resource for all media that need sound work
Audio play-testing (on target platforms) and audio quality assurance. Identifying, prioritizing, reporting and resolving audio bugs/issues
Qualifications :
At least 2 years of games industry experience
Technical expertise using Wwise.
Creativity and inventive with the use source material
Good communication and problem solving skills
Meeting production deadlines and schedules.
Working effectively and using experience and knowledge to improve interactions between audio and other disciplines
Code implementation skills