Gaming

Unreal Developer - C++, blueprints, UMG UI Full-time

Holmgard Games, was established in mid-2020 when a team of like-minded veterans in the gaming industry, who had worked on hit titles such as League of Legends, Call of Duty, Last of Us, and World of Tanks, fueled by our love for gaming came together to create a game that would encompass all of our experience as developers and gamers. Our passion and purpose have driven some of us to create games for the last two decades, and there's nothing else in the world we'd rather be doing.

What are you working on?
  • At what stage of the project(s)? In production
  • Genres: Shooter, Role-playing
  • Platforms: PC, Console
For which tasks (responsibilities)?

We're seeking a talented mid level ( we're open to junior level as well )_ C++ Programmer to join our remote team and collaborate closely with our Code and Art leads to work on Unreal 5 based first person realistic shooter, with focus ( but not limited to ) implementing and integrating with game code and backend UMG-based user interfaces. The ideal candidate will have experience developing gameplay blueprints and UI systems in Unreal Engine and integrating with C++ backend code, proficiency in C++, and a strong understanding of best practices for creating interactive and intuitive interfaces.


Key Responsibilities:

  • Develop and integrate UMG user interfaces in Unreal Engine 5.

  • Collaborate with the Art Lead to ensure the UI aligns with artistic vision and game design requirements.

  • Optimize and debug UI systems for performance and usability.

  • Help team with various gameplay tasks and bug fixes

What kind of professional are we looking for?

Requirements:

  • 1-2 years of proven experience with C++ and Unreal Engine

  • Experience in user interface development with UMG

  • Ability to work remotely and communicate effectively

  • Prototyping, documenting, and problem-solving

Bonus requirements:

  • Experience with Slate and developing custom widgets for UMG

  • Solid 3D math and linear algebra knowledge

  • Some basic knowledge of SQL

  • Experience in first-person shooters at least as a player

What are the conditions and bonuses?
  • Unlimited number of paid sick days

  • Unlimited paid time off for vacation

  • We either provide or compensate for health insurance expenses

  • Company wide revenue share program ( portion of the game's gross revenue is split among team members based on level of their contribution )

Overview

  • Employer: Holmgard Games
  • Job Title: Unreal Developer - C++, blueprints, UMG UI
  • Published: 1 week, 5 days ago
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