We are Belka Games. Our team is among the top-20 grossing companies in Europe according to data.ai statistics, and our projects' audience has surpassed the milestone of 110 million players.
We're searching for a creative and energetic Technical Designer for a new midcore project. Our team values initiative, bold ideas, and the ability to work together to create something unique.
Creating cut scenes from script to technical assembly (3D, low poly)
Working with sound: collaborating with sound designers, setting up sound for cut scenes
Participating in location production: working with level and narrative designers to create a cohesive flow
Helping improve our internal toolkit
1-3 years of experience in Unity, specifically:
Working with basic entities—prefabs, inspector
Timeline/cinemachine/animation/animator
Importing assets into projects
Experience working with Git repositories and version control
Experience in video editing or other work with script/direction
What we'd like:
A portfolio of your work
Flexible work location. You can work in our office or remotely from Georgia.
Professional development. We provide English classes with a teacher, pay for trips to specialized conferences, and partially compensate for training.
Flexibility. Sometimes you want to try something new. We understand that and will support you if you want to switch to a different position or a project.
Joint decision-making. The expertise of every team member matters, so we listen to and hear one another.
We rely on data. We take everyone's opinion into account, but all product decisions are made based on metrics—no subjectivity.
And the usual: official employment registration, voluntary health insurance, exercise compensation.