Hypercell Games is a studio specializing in the development of hyper-casual and casual mobile games.
Our games have millions of users worldwide, and we continue to actively expand.
What you can definitely know about us is:
Sand Balls game – 348 M+
Rope and Balls – 51 M+
Freaky Stan – 39 M+
Garden Balls – 21 M+
Unpuzzle – 19 M+
Run&Gun – 13 M+
We are on the lookout for a talented 3D Generalist to join our team and take our games to the next level!
Create high-quality 3D and 2D assets for our games, ensuring they align with the game’s artistic vision.
Work collaboratively with other team members to see the game’s art style holistically and bring new creative ideas.
Establish and maintain a cohesive art style, providing guidance on artistic direction and ensuring visual consistency.
Participate in the creative process, influencing the game’s aesthetics and overall look and feel.
Proven experience as a Game Artist, preferably in mobile hybrid-casual or casual games.
Proficiency in Blender for modeling, UV mapping, texturing, shading, and lighting.
Skilled in Unity for mobile asset integration and real-time optimization.
Strong knowledge of Photoshop for textures and 2D support.
Artistic eye for perspective, composition, and color theory.
Ability to translate sketches and key art into cohesive 3D assets.
Excellent communication skills to collaborate effectively within a team.
Good command of English, both written and spoken.
Nice to Have:
Experience working with casual puzzle games or similar art styles.
Skills in creating shaders, lighting setups, or special effects.
Experience with animation and visual storytelling.
The opportunity to work on games played by millions of players;
Implement your bold ideas;
Work from anywhere in the world, as all work processes are set up for remote work;
Paid vacation;
Support for professional development (training, coaching, and more);
Opportunity to grow and develop with the company;
Supportive and warm working atmosphere within the team.