CyberLight Game Studio is an independent game development studio founded in 2017 in Kyiv.
- The company operates remotely.
- We are currently working on BIGFOOT, a survival horror game.
- BIGFOOT is available in early access on Steam, and we plan to release it on EGS and consoles.
- For development, we use the latest versions of Unreal Engine.
1. Level Design
Comprehensive development of game levels for BIGFOOT, incorporating gameplay mechanics, atmospheric elements, and ensuring a seamless and engaging user experience.
2. Graphics
Preparation and placement of game assets to create visually compelling and immersive environments.
Configuration and optimization of materials, textures, LODs, and shaders to achieve high visual fidelity and efficient performance.
3. Optimization and Quality Control
Fine-tuning assets and environments to enhance overall game performance.
Ensuring visual and technical quality through continuous testing and refinement.
4. Promotional Materials
High-quality rendering of promotional assets to showcase the game’s visuals and engage the target audience.
Over 1 year of professional experience working with Unreal Engine 5.
Solid understanding of the fundamentals of level design and game design principles.
Proficiency in creating and optimizing materials, textures, and shaders.
A portfolio showcasing high-quality examples of previous work.
Aspiration for learning and self-development
Discipline, responsibility.
Since the team is small, you will have the opportunity to directly influence key decisions in the development of BIGFOOT.
Remote work
Flexible schedule – work at any time or on any day of the week.