Do you love highly systemic games and enjoy playing a broad selection of titles ranging from dynamic strategy games (WarTales, Battle Brothers, Mount & Blade, Total War) through to RPGs (Pillars of Eternity, Dragon Age, Darkest Dungeon)?
Joins us in creation of the newly announced, yet well-received Band of Crusaders, a dark low-fantasy medieval strategy RPG set in a grim depiction of 14th-century Europe. With the lands invaded by the minions of hell, players find themselves tasked with building and leading an order against the arch demons, hoping to free humanity from the scourge that has been haunting it.
Design and implement in Unreal Engine some fun and immersive combat mechanics, enemies, skills and more!
Co-operate with the code and art teams to make sure our combat plays and looks great
Contribute to playtests with the right questions as well as drawing and implementing conclusions
Good practical working knowledge of Unreal Engine
Passion for video games, with a particular interest in combat design
Keen attention to detail, including animations, VFX, and SFX, to deliver an amazing, immersive experience
Knowledge of Unreal's Game Ability System is a PLUS
Real personal impact on a project that is pushing industry barriers
Great work environment & awesome people to work with
Senior support from the company leadership and from within the team
Competitive salary
Flexible work hours (core hours: 10:30-15:30 CET)