Strikerz Inc. is a videogame-creating collective and an international gaming brand launched in 2016 by a handful of people involved with online football. Currently, there are 300+ of us spread over 5 regional offices in various locations across Europe or working from home (yes, we love it too). Strikerz Inc. is the force behind the UFL, the ongoing online football videogame revolution. Being fans, we aim at offering our players an unprecedented gaming experience available on all major platforms.
Collaborate closely with the Art Leads and Directors and Environment team, to review results of modelling part.
Inspire and develop peers within a team of Artists.
Support, drive, and evolve Art Direction.
Coordinate with other art, design, and production teams to help accomplish the goals of the product.
Experience working within a Environment Art team, in a Concept Artist role.
Portfolio that demonstrates a range of styles, creativity and craftsmanship.
Effective collaborator and problem solver able to coordinate with Environment Artists to find solutions unique challenges.
Strong communication skills and understanding of world and football.
Excellent traditional artistic skills with a strong grasp of composition, color theory, perspective, lighting, environment, architectural, graphic design.
5+ years experience in the game industry working in game development.
Nice to have:
Experience working with Unreal Engine 5 and Intellectual Properties.
Familiarity with 3D packages and in engine navigation.