We are looking for a Character Artist (Customization & Refinement)
About us:
Since its inception in 2011, G-Space Studio has been dedicated to crafting a wide array of games and applications collaborating with clients from Europe, Canada, and the USA. The journey began with a humble team of indie Flash game developers, which has since grown into a seasoned collective of game development veterans. With a deep passion for gaming and extensive knowledge of the field, G-Space Studio specializes in creating a variety of high-quality products. This includes engaging PC games, immersive AR/VR experiences, and captivating mobile games.
50+
Refine and customize existing character models to meet project requirements.
Adjust and enhance character clothing, accessories, and related assets to fit different specifications or aesthetics.
Ensure seamless integration of character modifications in Unreal Engine, focusing on material adjustments and SSS profile fine-tuning.
Perform texture adjustments and material refinements using tools like Substance Painter and Photoshop.
Optimize modified assets for performance while retaining high visual fidelity.
2+ years of professional experience as a Character Artist in the game industry.
A strong portfolio showcasing character modifications, refinements, or similar work.
Proficiency in industry-standard tools: Zbrush, Maya, Substance Painter, Marmoset Toolbag, Photoshop.
Hands-on experience with Unreal Engine, particularly in tweaking character materials and setting up SSS profiles.
Solid understanding of human and creature anatomy, with the ability to make realistic adjustments to character models.
Strong problem-solving skills and ability to work collaboratively in a team environment.
Bonus Skills:
Experience with Zwrap or Wrap4D for customizing character models and facial adjustments.