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Technical animator (Unreal Engine) Full-time

For which tasks (responsibilities)?
  • Work with the art and tech teams to create in-game animation

  • Develop, maintain, and document animation systems and pipelines

  • Assist the team in planning animation work

What kind of professional are we looking for?
  • Has 2+ years of experience

  • Strong practical experience with technical animation

  • Ability to set up and animate mechanical meshes and characters

  • Work with blendshapes and facial animation

  • Firm understanding of animation principles, techniques, and pipelines

  • Experience with Unreal Engine 4 & 5

  • Highly proficient in Maya, Blender, 3ds Max

  • Good knowledge of 3D-related math

  • Strong understanding of 3D rigging

  • Portfolio

What is important for us in a person?
  • Lyra experience (good experience with Unreal animation systems, especially Animation Blueprint Layers, Animation Multi-threading, UE5-specific improvements)

  • Experience with advanced locomotion system

Why do we enjoy working here?
  • Fast hiring and clear process;

  • 20 Paid Vacation Days;

  • 10 Paid Sick Leave Days;

  • Regular salary reviews;

  • Personal Development Plan for clear growing of skills;

  • Accountant support and full taxes coverage;

  • Comfortable Office Location and the ability to work remotely;

  • Corporate English lessons;

  • Advanced training: compensation of 50% of the cost of training courses, and video courses;

  • Career Path and Mentorship Program;

  • Referral internal Program: Active Program with Great Bonuses;

  • Community of people who understand your game passion.

Overview

  • Employer: Pingle Studio
  • Job Title: Technical animator (Unreal Engine)
  • Published: 1 month, 1 week ago
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