OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.
Right now we are looking for an experienced Environment Texture Artist to work on our new project.
Texturing environment objects, e.g. props and modular constructions
Controlling the quality of texturing from the outsource team
Integration of assets into the project
Working in Unreal Engine and Substance Designer
Experience in texturing environment objects, modules, and props according to modern AAA pipelines
Proficiency in Substance Designer and Substance Painer
Experience working with game engines, setting up asset materials
Experience in leading and/or providing feedback to inhouse or outsource teams.
Experience with UE shaders and blueprints as a plus
Experience with UE5, assets in Nanite and Lumen lighting as a plus.