We are rapidly growing art outsourcing studio focused on game development.
Due to our active growth, we are excited to announce the opening of the position "3D Animator/Rigger."
Rigging, skinning, and character animation;
Animating characters and environments for games;
A wide range of tasks across various projects and styles;
Collaborating with the art team.
Solid knowledge of the 3D package Autodesk Maya;
Excellent understanding of the stages of character rigging and skinning;
Knowledge of the basic principles of animation;
Attention to detail and ability to meet deadlines;
At least 1 year of experience as a rigger/animator on 3D projects;
A relevant portfolio and readiness to complete a test assignment.