Design

2D animator(Unity or Spine) Full-time

What are you working on?
  • Genres: Casual
  • Platforms: Mobile
For which tasks (responsibilities)?
  • Proficiency in Spine: Demonstrated experience and expertise in using Spine, a 2D skeletal animation tool, including knowledge of rigging, animating, and exporting assets to unity.

  • Character Rigging: Ability to create complex character rigs with multiple bones, deformers, and constraints, ensuring smooth movement and flexibility during animation.

  • VFX creation: Creating exciting visual effects with WOW factor.

  • Collaboration: Effective communication and collaboration skills, with the ability to work closely with art directors, and other team members to achieve project goals and meet deadlines.

  • Adaptability: Flexibility and adaptability to work on various projects with different art styles, themes, and requirements, adjusting animation techniques and workflows as needed to achieve the desired results.

  • Good English

Overview

  • Employer: 28 software
  • Job Title: 2D animator(Unity or Spine)
  • Published: 1 month, 1 week ago
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