Job Opening: 3D Artist with Experience in Unreal Engine 5 (UE5) and Hard Surface Modelings
Employment Type: Full-Time
- Create high-quality 3D models for gaming projects, with a focus on hard surface modeling (vehicles, weapons, architecture, etc.).
- Integrate created models into Unreal Engine 5, including material setup, lighting, and optimization.
- Work with textures and UV mapping to achieve the highest visual quality.
- Collaborate with designers and programmers to ensure consistency and a high level of visual fidelity in the project.
- Maintain and optimize existing 3D models, making necessary adjustments and improvements based on project requirements.
- Participate in the development of new game environments, objects, and world elements.
- At least 2 years of experience as a 3D artist.
- Proficient in Unreal Engine 5, including material creation, lighting, and scene setup.
- Strong understanding of hard surface modeling principles.
- Experience with 3D software (e.g., Blender, 3ds Max, Maya).
- Knowledge of texture creation, including PBR (Physically Based Rendering).
- Understanding of 3D model optimization for games.
- Ability to work collaboratively within a team and adapt to project needs.
Preferred Qualifications:
- Experience in the gaming industry.
- Knowledge of ZBrush for creating high-detail models.
- Experience with other engines and 3D tools.
- Skills in animation and rigging