Strikerz Inc. is a videogame-creating collective and an international gaming brand launched in 2016 by a handful of people involved with online football. Currently, there are 300+ of us spread over 5 regional offices in various locations across Europe or working from home (yes, we love it too). Strikerz Inc. is the force behind the UFL, the ongoing online football videogame revolution. Being fans, we aim at offering our players an unprecedented gaming experience available on all major platforms.
Work closely with the Lead Light Artist to achieve the desired visual aesthetics for the game.
Develop environment-specific lighting that complements the art direction and enhances gameplay.
Create and implement final light look development to ensure visual cohesion and aesthetic excellence.
Optimize lighting for performance without sacrificing visual quality.
Collaborate with environmental artists, material artists, and technical artists to integrate lighting effectively.
Maintain up-to-date knowledge of lighting techniques and industry trends.
Minimum of 2 years experience in lighting for video games, with a focus on AAA titles.
Mastery of industry-standard lighting tools and software.
Familiarity with Unreal Engine or other industry-standard game engines.
Experience in PBR (Physically-Based Rendering) workflows.
Strong understanding of color theory, composition, and lighting principles.
Excellent attention to detail and a commitment to creating high-quality work.
Proven track record of delivering projects on time without compromising artistic vision.