Design

System/Balance Game Designer Full-time

Who are we?

AppQuantum is an international mobile free-to-play game publisher. Our company was founded in 2017 and is successfully growing and scaling! 

We help talented developers around the globe focus on making mobile games they love. We publish their games and increase their revenue, so they can produce worldwide hits. 

AppQuantum is renowned for its popular titles, including Legend of Slime, Gold & Goblins, Idle Lumber Empire, and Idle Outpost, among others.

The company is headquartered in Cyprus. Our team has 140+ people working from 18 locations, and we’re constantly looking for new professionals!

We are looking for a talented System/Balance Game Designer to join our team!

For which tasks (responsibilities)?
  • Develop new features and enhance existing ones

  • Independently manage features and events from concept to implementation in collaboration with partner studios

  • Design and balance core gameplay and meta systems, progression, and monetization

  • Collaborate actively with the analytics team throughout all development stages

  • Generate new ideas together with the team

What kind of professional are we looking for?
  • At least 3 years of experience as a System or Balance Game Designer (preferably in genres such as Idle Tycoon, Idle RPG, RPG Battlers, 4x Strategy, Farms, Tower Defense)

  • Deep understanding of system design and balance

  • Comprehensive knowledge of monetization principles

  • In-depth understanding of the mobile gaming market

  • Ability to communicate vision and convey ideas effectively

  • English proficiency at B1 level or higher

Overview

  • Employer: AppQuantum
  • Job Title: System/Balance Game Designer
  • Published: 3 months, 2 weeks ago
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