Gaming

3D Stylized environment Artist Full-time

3D Stylized environment Artist


We're seeking a 3D Stylized environment Artist to join our team!

🚀 Responsibilities:

  • Construct high and low-poly models in Zbrush, Max, Maya, or Blender that capture the essence of stylized environments, weapons, and hard surfaces

  • Faithfully interpret and apply design concepts and styles

  • Develop precise UV mappings and perform texture baking for various effects

  • Produce stylized textures using Substance Painter and hand-painting techniques

  • Understand and utilize a modular system in asset creation

Develop and manipulate tiles and trims, working with multiple UV channels

🎮 Requirements:

  • Proficiency in designing both high-poly and low-poly models for stylized environments, including weapons and hard surfaces, based on provided concepts

  • Expert sculpting abilities in Zbrush

  • Proficient in low-poly modeling using Max, Maya, or Blender

  • Skilled in generating efficient UV layouts and texture baking (including normals and ambient occlusion)

  • Capable of creating stylized textures using Substance Painter or via hand-painting techniques

  • Ability to accurately execute and enhance design concepts

  • Effective collaboration skills

  • English proficiency at B2 level or higher
     

➕Will be a plus:

  • Experience integrating assets within Unity

  • Proficiency in crafting materials using Substance Designer

  • Ability to render models using software like VRay or Arnold

 

What are you working on?
  • At what stage of the project(s)? LiveOps
  • Genres: Casual
  • Platforms: Mobile

Overview

  • Employer: Eventyr
  • Job Title: 3D Stylized environment Artist
  • Published: 3 months, 3 weeks ago
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