Full-cycle game development studio seeking a talented professional to join our team working on an unannounced AAA shooter developed in Unreal Engine.
Create high-quality 3D assets and environments for AA/AAA shooter games.
Work closely with the level design team to ensure assets are aligned with gameplay requirements.
Optimize assets for performance without sacrificing visual quality.
Maintain consistent art style and quality across all assets and environments.
Collaborate with other artists and developers to ensure seamless integration of assets into the game.
Proven experience in creating high-quality props and environments for AA/AAA shooter games.
Proficiency in 3D modeling software such as 3ds Max, Maya, or Blender.
Strong texturing skills using tools like Substance Painter, Substance Designer, and Photoshop.
Experience with game engines such as Unreal Engine 4/5 or Unity.
Ability to create optimized, game-ready assets.
Strong understanding of PBR (Physically Based Rendering) workflow.
Experience in creating modular assets and using tileable textures.
Familiarity with creating and integrating assets within level design.