Full-cycle game development studio seeking a talented professional to join our team working on an unannounced AAA shooter developed in Unreal Engine.
Develop and implement complex rendering systems and graphical effects.
Work on creating and integrating new graphical systems and functionality into the custom engine.
Optimize and improve the performance of graphic code.
Collaborate closely with designers, artists, and other programmers.
Test and debug graphical systems and rendering.
Senior-level experience in game development.
Strong knowledge of C++.
Experience working with graphics and rendering systems in real game projects.
Ability to work with custom game engines and graphics APIs (OpenGL, DirectX, Vulkan, etc.).
Experience in rendering optimization and graphic performance.