Full-cycle game development studio seeking a talented professional to join our team working on an unannounced AAA shooter developed in Unreal Engine.
Develop and implement network solutions for multiplayer games in Unreal Engine.
Optimize network code to ensure minimal latency and stable performance.
Implement complex network algorithms, including lag compensation and reconciliation.
Collaborate with designers and developers to integrate network systems into gameplay.
Test and debug network solutions to ensure proper functionality.
Experience with Unreal Engine and network programming.
Deep knowledge and experience working with the UDP protocol.
Experience in developing and optimizing low-level network algorithms.
Knowledge and experience in implementing lag compensation, input delay, reconciliation, and other complex networking technologies.
Proficiency with Blueprints and/or C++ in Unreal Engine.
Understanding of client-server architecture principles.
Ability to develop and debug multiplayer systems.
Experience in AA/AAA game projects is a plus.